Inertia
In this area of the unit, I learned about Inertia and force. Mass is the measure of Inertia, in kilograms.
Force is either a push or a pull, and it's measured in Newtons (N), which equals 1/4 of a pound. An object that is being pushed with 5 Newtons to the left, that object will be moving to the left, and have a net force of 5 N to the left. Whenever you have forces on opposite sides of an object, you subtract both sides Newtons from each other to find the total net force. If the forces are on the same side, you add them. Another example of an object with force is the hovercraft; the hovercraft was at constant velocity, meaning it never sped up, slowed down, or changed direction, and the net force was 0 N. If something is at constant velocity and/or have 0N, it's at a stage called equilibrium. This object could be at rest or moving at a constant velocity.
Another thing in Inertia I learned was the force of friction. If friend A pushed a box that's at rest with 100N and it didn't move, what is the force of friction? The force of friction would also be 100N because to stay at rest/equilibrium, the box would have to equal a total amount of 0N (100N-100N=0N)One of the big things we learned in Inertia is Newton's first law. His first law is: an object in motion/rest, tends to stay in motion/rest unless acted upon an outside force. A big question I always received was; I left my coffee on the trunk of my car, when I took off it falls to the ground at the exact spot it was above the ground on my car trunk, why? The answer is that the coffee is at rest on my trunk, so when I take off, the force under it (the car) swipes from under it, not strong enough/too fast to keep it on the trunk, leaving the cup to fall right there. This explains Newton's first law of an object at rest tends to stay at rest unless acted upon another force. The coffee was the object at rest, and the car moving from under it was the weak/fast force. Another example is this graduated cylinder skateboarding:
Here the rock (outside force) stops the skateboard (the object in motion), and causes the graduated cylinder to keep on moving, because the rock wasn't big enough to stop him too.
Speed & Constant Velocity
Speed is the movement of an object at a pace that's fast or slow. I learned that constant velocity is going at a certain speed the whole time through the process. Constant velocity relies on 2 things: 1. constant speed. 2. One certain direction. This means that if you speed up, slow down, or turn, you will not be in constant velocity. I learned that to measure velocity it's meters over seconds (m/s). We measure velocity by the distance over the amount of time (v=d/t). Objects can be at a constant speed, and sometimes at a constant velocity, because they could be turning, but if they weren't then they are at constant velocity. Constant velocity has certain formulas to find the distance and speed for when an object has constant velocity. The distance equation is: d=vt, and the speed formula is the same as the constant velocity one which is v=d/t.
An example of constant velocity is me driving my car. I drive my car for 5 seconds and went 600 meters, how fast was I going? Well, if I use the constant velocity formula, v=d/t, I can plug in 600 for d, and 5 for time, and get 120m/s. If I was driving again for 12 seconds at a constant velocity/speed of 40m/s, how far did I go? Same thing, use the distance formula, d=vt, d=40(12), which is 480 meters. If I turned my car around and around, at a constant speed, I wouldn't be going at a constant velocity because I'm changing direction.
Constant Acceleration
Acceleration is the speeding up and/or slowing down of an object. Constant acceleration is calculated by the change in velocity over the time interval (^v/t=a [^=a triangle=change in]). Acceleration is in the units of meters per second squared (m/s^2). Just like velocity, we can use formulas to find how far and fast something was going/in a certain acceleration.
Here you can see this car acceleration at a constant acceleration of 2m/s^2. It started at a speed of 0, so every second it accelerated 2m, so by the time of 5 seconds it was going 10m/s. This is our speed/velocity formula we use: v=at. You plug in 2 for a and 5 for t, so 5 doubled is 10. We can also see how far it went after 5 seconds. The distance formula for constant acceleration is d=1/2at^2. If you plug in 2 for a and 5 for t again, solve it, you can see that the car went 25 meters.
Here are 3 ramps, the ramp on the left is a constant accelerating ramp because it slopes down perfectly to have a constant acceleration. The middle ramp has a decreasing acceleration because as a ball goes down the ramp, the ramp gets bigger, so therefore it has a decreasing acceleration. The last ramp is one that drops completely, making the acceleration increase.
Using a Graph (Equation of a Line) To Solve Physics Problems.
Here I learned that with certain graphs with equations of lines I can find the constant velocity, acceleration, and distance an object was going.
If I was given an equation of y=4x, I can see this equation is close to the velocity equation of d=vt. On the graph, the y-axis is distance, and the x-axis is time, so I plug that into the equation of the line to get: d=4t. I can see that 4 is the constant velocity and I can plug in any time to find the distance.
Using the same equation for a constant acceleration graph, I can see that it's close to the distance formula for constant acceleration too. Plug the values in again; d=4t^2, but wait, where's the 1/2 you might ask. The acceleration is already halved, so to find the actual acceleration, you just double the number there, so in his case the acceleration would be 8m/s^2.
Here is more information/a video of how to do this in more depth:
All of this is what I learned from my first unit in Physics! I really like this class and hope to learn more new and cool subjects like these.